Draw in 2D, set the depth for each pixel and generate 3D models!
Draw using shapes and colors
Set the desired depth for each pixel
Generate a 3D model
Generated models can be exported to various 3D formats compatible with most game engines1, or as .vox files compatible with voxel software2 like MagicaVoxel.
These models were made using KenShape and are included as sample projects
If you can draw pixel art you can create a 3D model
Choose from OBJ, FBX, DAE, glTF, VOX or STL file formats 2 3
Don't need 3D? Export your creation as a 2D (PNG/SVG) file
Generate depth on pixel luminosity, color index or noise!
Choose between vertex colors, a map or an unwrapped UV map!
KenShape is extremely easy to use, but keep these restrictions in mind;
Extruding pixels means models look the same from both sides.
The maximum size for art is 64×64, the maximum number of colors is 16.
Models are automatically optimized, but can be further optimized by hand.
Includes all features, DRM-free and free updates.